Age, Biography and Wiki

Chun Jung-hee (Sweet, nOma) was born on 14 November, 1985 in South Korean. Discover Chun Jung-hee's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 39 years old?

Popular As Sweet, nOma
Occupation N/A
Age 39 years old
Zodiac Sign Scorpio
Born 14 November 1985
Birthday 14 November
Birthplace N/A
Nationality South Korea

We recommend you to check the complete list of Famous People born on 14 November. He is a member of famous with the age 39 years old group.

Chun Jung-hee Height, Weight & Measurements

At 39 years old, Chun Jung-hee height not available right now. We will update Chun Jung-hee's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Chun Jung-hee Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Chun Jung-hee worth at the age of 39 years old? Chun Jung-hee’s income source is mostly from being a successful . He is from South Korea. We have estimated Chun Jung-hee's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

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Timeline

2012

He started playing League of Legends in 2012, and eventually competed in League of Legends events. He joined Prime Optimus as a coach in October 2013, and he played official competitive match as substitute player. In September 2014, he moved to Jin Air Greenwings as coach.

2008

He retired in April, 2008 due to his obligation to serve his military service.

2007

He also represented SK Gaming in various competitions at this point, as part of a deal that was canceled January 2007 which allowed Jung Hee Chun to compete in various on line leagues for which the Beijing eSport Team was not qualified.

At an unknown point of time in 2007 he moved back to South Korea, which drastically improved his ability to compete in on line competitions as China's net is famously weak towards the outside world and South Korea's famously strong.

2006

In April 2006 he moved to Zhangzhou, China to participate in the Masters of the World e-Sports Games to try to defend his title. He was not very successful in the tournament, being eliminated his teammate the Chinese professional gamer Li "Sky" Xiaofeng. But he stayed in China nevertheless, leaving World Elite to sign with the Chinese professional team Beijing eSport Team which provided permanent residence for him in Beijing, China.

These global finals took place December 2006 and was his first appearance outside of Asia since the 2005 Electronic Sports World Cup. He confirmed his status as a top tier contender at the event, which was in decline for some time at that point, by taking second place. He was beaten by Manuel "Grubby" Schenkhuizen in the finals whom he had put in the lower bracket the previous day.

2005

Early 2005 Korean players such as Jang "Moon" Jae Ho, Tae min "Zacard" Hwang and Dae Hui "FoV" Cho were getting more and more recognition internationally due their success in international competition. As a result, Jung Hee Chun's status in the international community dropped, though he was still recognized as one of the best players of the world. He was invited for the first edition of the World e-Sports Games, but faced elimination in the first group stage.

Afterwards he signed a contract with a new Chinese based professional gaming team by the name of World Elite in May 2005, cutting off his ties with SK Gaming. At this time he had not won a major competition and his results in Korean competition were dropping.

Nevertheless, he was one of the four Korean players to qualify for the 2005 Electronic Sports World Cup in Paris, where he was beaten in the quarter-finals by the Dutch professional gamer Manuel "Grubby" Schenkhuizen.

2004

He participated in several televised leagues and showed strong results, finishing top three in two of the biggest televised leagues played using Reign of Chaos; MBC Sonokong Prime League II and Sonokong OnGamenet II. He represented the SAINT Proteam during this time, which disbanded near 2004 and made Jung Hee Chun as well as his former teammates free agents. The Warcraft III division of the former Saint Proteam was recruited by German professional gaming team SK Gaming to boost their appeal in Asia.

By 2004 the professional scene moved on to Warcraft III: The Frozen Throne, and Chun rose to become Korea's face to the world during this time. He qualified for a number of international tournaments that offered very limited slots to Korean participants, and because of the intensity of the competitive Korean scene therefore rarely saw players making more than one appearance at tournaments of this nature.

In 2004 he represented his country at the Electronic Sports World Cup 2004 in Paris as well as ACON4 in Shanghai and made it to the semi-finals of the Korean televised league MBC Daum Prime League IV. He took fourth place at the Electronic Sports World Cup and third at ACON4, making him the most prominent Korean professional gamer of the time globally. Adding to this as well was the exposure he became member of SK Gaming, and his rise on the Asian Battle.net ladder where he became the first player worldwide to reach level 50.

As a result of this he was recognized as the world's top Warcraft III player in 2004 by a panel of experts. He was awarded the 'Warcraft III Player of The Year' Award by the ESports Award over his teammate the Swedish professional gamer Fredrik "MaDFroG" Johansson who was recognized as the Player of the Year in all of competitive gaming.

2002

After the release of Warcraft III: Reign of Chaos in 2002 Jung Hee Chun rose to quickly be noticed as one of the strongest players in the South Korean scene, which was at the time known as the most competitive gaming scene in the world.