Age, Biography and Wiki
Daniel Vávra was born on 2 September, 1975 in Rychnov nad Kněžnou, Czechoslovakia, is an entrepreneur. Discover Daniel Vávra's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 48 years old?
Popular As |
N/A |
Occupation |
Video game writer, game director, game designer |
Age |
49 years old |
Zodiac Sign |
Virgo |
Born |
2 September 1975 |
Birthday |
2 September |
Birthplace |
Rychnov nad Kněžnou, Czechoslovakia |
Nationality |
Slovakia |
We recommend you to check the complete list of Famous People born on 2 September.
He is a member of famous entrepreneur with the age 49 years old group.
Daniel Vávra Height, Weight & Measurements
At 49 years old, Daniel Vávra height not available right now. We will update Daniel Vávra's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
Physical Status |
Height |
Not Available |
Weight |
Not Available |
Body Measurements |
Not Available |
Eye Color |
Not Available |
Hair Color |
Not Available |
Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
Family |
Parents |
Not Available |
Wife |
Not Available |
Sibling |
Not Available |
Children |
Not Available |
Daniel Vávra Net Worth
His net worth has been growing significantly in 2022-2023. So, how much is Daniel Vávra worth at the age of 49 years old? Daniel Vávra’s income source is mostly from being a successful entrepreneur. He is from Slovakia. We have estimated
Daniel Vávra's net worth
, money, salary, income, and assets.
Net Worth in 2023 |
$1 Million - $5 Million |
Salary in 2023 |
Under Review |
Net Worth in 2022 |
Pending |
Salary in 2022 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
entrepreneur |
Daniel Vávra Social Network
Instagram |
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Wikipedia |
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Timeline
In 2012, Vávra led a protest against the arrest of Ivan Buchta and Martin Pezlar, Bohemia Interactive Arma 3 developers arrested during their holiday on the Greek island Lemnos. The protest was held outside the Greek embassy in Prague.
Following his departure, Vávra co-founded Warhorse Studios alongside Martin Klíma in 2011, which would eventually release Kingdom Come: Deliverance in 2018, a medieval role-playing game with Vávra as the lead writer. Warhorse Studios would be sold to Koch Media in 2019 for €33.2m, with Vávra remaining as its creative director.
In 2011, Vávra co-founded Warhorse Studios, and wrote Kingdom Come: Deliverance, a role-playing video game that uses Cry Engine 3 set in a medieval-themed open world environment. The game was set to be delivered in 2015 through episodic iterations, and was successfully funded via Kickstarter. Repeatedly delayed, the game was eventually released in 2018, with more promised content released since then.
Vavra departed the studio in 2009, with the rejection of his Mafia III script from higher-ups pushing him to leave, alongside mission cuts made to Mafia II. Following his departure, the ending of Mafia II was changed from what was on Vavra's original script. He has stated he does not know why this change was made, and that the change in the story does not make any sense to him. Several other original workers at the studio departed either during, or not long after, Mafia II's release.
In 2008, it was announced that 2K Games had acquired Illusion Softworks, and had renamed the studio to 2K Czech. Vavra wrote, and the studio were working, on Mafia II prior to the ownership, and it would release in 2010. Whilst Vavra said nothing at the time, he would later claim he struggled greatly to work under the reformed studio, mainly citing the differences in the structuring systems of major studios compared to the former smaller structure that was used by Illusion Softworks. Vavra has since gone on to state his concerns that major publishers, and the way they are structured, mainly the collective decision making, causes great damage to the gaming industry. He had also presented a full script for a future Mafia III, which was rejected by the higher-ups.
Vávra started his career in 1998 at Illusion Softworks, initially working as a graphic artist for Hidden & Dangerous, he went on to become the lead writer of Mafia. After several projects in the mid-2000s, the studio was purchased by 2K Games in 2008 and renamed 2K Czech. The studio was working on Mafia II prior to the acquirement. Vávra greatly struggled with the restructured studio under 2K Games, and left in early 2009, prior to the game's release.
In 1998, Vávra joined Illusion Softworks as a 2D artist. His first project was Hidden and Dangerous, for which he created some textures. His next project was the highly acclaimed Mafia: The City of Lost Heaven, for which he was the lead designer, screenwriter and director. He later became the leading figure of Illusion Softworks's Prague subsidiary, and also worked on Wings of War, released in 2004. Around 2005, he worked on another project, a third-person shooter game Hi-Tech, but it was cancelled.
Daniel Vávra (born 2 September 1975) is a Czech video game writer, director, designer and co-founder of Warhorse Studios. He is best known as the lead writer of the video games Mafia (2002), Mafia II (2010) and Kingdom Come: Deliverance (2018).