Age, Biography and Wiki
Steve Jackson (American game designer) was born on 1953, is a Game designer. Discover Steve Jackson (American game designer)'s Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 70 years old?
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Game designer, founder of Steve Jackson Games |
Age |
70 years old |
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1953 |
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1953 |
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We recommend you to check the complete list of Famous People born on 1953.
He is a member of famous Game designer with the age 70 years old group.
Steve Jackson (American game designer) Height, Weight & Measurements
At 70 years old, Steve Jackson (American game designer) height not available right now. We will update Steve Jackson (American game designer)'s Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
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Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
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Steve Jackson (American game designer) Net Worth
His net worth has been growing significantly in 2022-2023. So, how much is Steve Jackson (American game designer) worth at the age of 70 years old? Steve Jackson (American game designer)’s income source is mostly from being a successful Game designer. He is from . We have estimated
Steve Jackson (American game designer)'s net worth
, money, salary, income, and assets.
Net Worth in 2023 |
$1 Million - $5 Million |
Salary in 2023 |
Under Review |
Net Worth in 2022 |
Pending |
Salary in 2022 |
Under Review |
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Not Available |
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Game designer |
Steve Jackson (American game designer) Social Network
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Timeline
On May 11, 2012, Steve Jackson's Kickstarter funding project for the 6th Edition of his Ogre game became the highest grossing boardgame project at Kickstarter, with 5,512 backers pledging a total of $923,680. The success of the Ogre Designer's Edition project prompted the launch of a second successful project - running from Nov 29, 2019, through Jan 6, 2020 - to help re-launch the popular Car Wars franchise as well.
Jackson has exhibited his elaborate Chaos Machine at several science fiction or wargaming conventions, including the 2006 Worldcon.
Jackson also designed the strategy card games Munchkin (2001) and Ninja Burger (2003), and the dice games Zombie Dice (2010) and Cthulhu Dice (2010), as well as Zombie Dice variants Trophy Buck (2011) and Dino Hunt Dice (2013).
On March 1, 1990, the United States Secret Service raided the offices of Steve Jackson Games based on suspicion of illegal hacker activity by game designer Loyd Blankenship, and seized (among other materials and media) his manuscript for GURPS Cyberpunk; when Jackson went to Secret Service headquarters the next day to retrieve his book drafts, he was told that GURPS Cyberpunk was a "handbook for computer crime", despite his protestations that it was just a game. Through the newly created civil-rights organization Electronic Frontier Foundation, SJG filed a lawsuit against the government, which went to trial in 1993 as Steve Jackson Games, Inc. v. United States Secret Service. SJG won the lawsuit, receiving $50,000 in damages.
His game Raid on Iran was an immediate success. Jackson bought The Space Gamer from Metagaming, and sold the rights to The Fantasy Trip to Metagaming. However, Thompson sought legal action against SJG for the rights to a short wargame called One-Page Bulge, and the lawsuit was settled with an agreement that was reached on November 26, 1981, which gave Jackson full rights to One-Page Bulge, and to Ogre and G.E.V. (whose ownership was questioned during the legal proceedings). Jackson tried to purchase The Fantasy Trip from Thompson after Metagaming ceased operations in April 1983, but Thompson declined the offered price of $250,000.
Jackson designed or co-designed many of the games published by SJ Games, including minigames such as Car Wars (1981) and Illuminati (1983), Undead (1981), and a published version of an informal game played on college campuses, called Killer. Jackson wanted to get into computer gaming software in the early 1980s, but instead wound up licensing gaming rights to Origin Systems, which produced games such as Autoduel (1985) and Ogre (1986).
Jackson became interested in designing and publishing a new roleplaying system in the middle of 1981, intending it to be detailed and realistic, logical and well-organized, and adaptable to any setting and any level of play; he announced GURPS in 1983, although the company's magazines delayed development of GURPS until 1984, making the combat system book Man to Man: Fantasy Combat from GURPS (1985) available for Origins 1985, and the full GURPS Basic Set appeared the next year in 1986. In 1995, Sean Punch took over for Jackson as the GURPS line editor.
While designing Melee, Jackson realized this idea could be expanded into a full fantasy role-playing game to compete with D&D, and started working on The Fantasy Trip. While the game was originally scheduled for release in February 1978, the design and development required more work than Jackson had anticipated and the game was not released until March 1980. Howard Thompson, owner of Metagaming, decided to release The Fantasy Trip as four separate books instead of a boxed set, and changed his production methods so that Jackson would not be able to check the final proofs of the game. As a result of these actions, Jackson left Metagaming and founded Steve Jackson Games later that year.
While working at Metagaming Concepts, Jackson developed Monsters! Monsters! (ca. 1976) based on a design by Ken St. Andre related to his Tunnels & Trolls role-playing game, and Godsfire (1976), a 3D space conquest game designed by Lynn Willis. Jackson's first design for the company was Ogre (1977), followed by G.E.V. (1978), which were set in the same futuristic universe that Jackson created.
Steve Jackson is a 1974 graduate of Rice University, where he was a resident of Baker College before moving to Sid Richardson College when it opened in 1971. Jackson briefly attended the UT Law School, but left to pursue a career in game design.
Steve Jackson (born c. 1953) is an American game designer. His created the role-playing game GURPS and the card game Munchkin.