Age, Biography and Wiki

Brian Blume was born on 12 January, 1950 in Oak Park, IL, is an American game designer, writer. Discover Brian Blume's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 70 years old?

Popular As N/A
Occupation Writer, game designer
Age 70 years old
Zodiac Sign Capricorn
Born 12 January, 1950
Birthday 12 January
Birthplace Oak Park, Illinois, United States
Date of death March 27, 2020
Died Place Elkhorn, Wisconsin, United States
Nationality United States

We recommend you to check the complete list of Famous People born on 12 January. He is a member of famous Writer with the age 70 years old group.

Brian Blume Height, Weight & Measurements

At 70 years old, Brian Blume height not available right now. We will update Brian Blume's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
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Who Is Brian Blume's Wife?

His wife is Victoria Miller

Family
Parents Not Available
Wife Victoria Miller
Sibling Not Available
Children Not Available

Brian Blume Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Brian Blume worth at the age of 70 years old? Brian Blume’s income source is mostly from being a successful Writer. He is from United States. We have estimated Brian Blume's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income Writer

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Timeline

2020

Blume died on March 27, 2020, at the Lakeland Nursing Home in Elkhorn, Wisconsin from Lewy Body Dementia and Parkinson's disease.

2013

Bank creditors insisted on the appointment of three independent directors with business experience, so the Blumes brought in three outside directors from the American Management Association – a lawyer from a large Milwaukee firm, a personnel officer from a Milwaukee area company, and an owner of a company that made medical equipment – to enlarge the Board of Directors to six people. None of the new directors knew anything about gaming, but they always voted with the Blumes.

When Gygax heard that TSR was being shopped around, he returned to Lake Geneva. After some investigation of the company finances, Gygax charged that the financial crisis was due to mismanagement by Kevin Blume: excess inventory, overstaffing, too many company cars, and some questionable (and expensive) projects such as dredging up a 19th-century shipwreck. Gygax persuaded the board of directors to remove Kevin Blume as president. The final vote was 4–1, with Brian Blume abstaining. However, the outside directors still believed the company's financial problems were terminal and the company needed to be sold. In an effort to prevent this, in March 1985 Gygax exercised his 700-share stock option, giving him just over 50% control. He appointed himself president and CEO, and in order to bring some financial stability to TSR, he hired a company manager, Lorraine Williams, who dismissed the three outside directors. Bringing Williams on board backfired for Gygax when in October 1985, Brian Blume revealed that he had triggered his own 560-share option, and then he and his brother Kevin had sold all their shares to Williams, leaving her as the majority shareholder. Gygax took TSR to court in a bid to block the Blumes' sale of their shares to Williams, but he lost, and Williams replaced Gygax as president and CEO.

1982

With Gygax gone, the Blumes were free to move TSR Inc. into new directions. After TSR acquired SPI in March 1982, the Blumes declared that they had "bought assets but not liabilities". Actually, SPI owed money to their printers, who refused to release the plates for printing SPI's games until TSR repaid SPI's bills. On a more successful note, the Blumes moved into the book trade with popular series such as Endless Quest. The Blumes also moved into toy manufacturing, metal miniatures, and even the needlecraft business. In the company's main business of role-playing games, the Blumes oversaw the creation of the new role-playing lines Dragonlance and Marvel Super Heroes. However, all of these new ventures were expensive, and by 1984, although TSR Inc. was the games industry leader, grossing $30 million, it was barely breaking even and had debts of $1.5 million. The Blume brothers began to shop around for someone to buy the company.

1981

At about the same time, Blume persuaded Gygax to allow Blume's brother Kevin to purchase Melvin Blume's 200 shares. By 1981, the Blume brothers were increasingly unhappy with Gygax's conservative approach to the business, so using their greater stock ownership, they effectively took control by splitting TSR Hobbies into TSR, Inc., and TSR Entertainment, Inc. While Kevin Blume became president of TSR, Inc., Gygax was made president of TSR Entertainment, Inc., and the Blumes sent him to Hollywood to develop TV and movie opportunities.

1980

Brian met Victoria Miller and married her in 1980.

1976

As various new rules and products for D&D were created, Blume provided material for The Rogues Gallery, and co-authored the Dungeons & Dragons supplement Eldritch Wizardry with Gygax in 1976, naming the character Vecna as an anagram of Jack Vance. Blume and Gygax also co-authored the Boot Hill role-playing game as a tribute to Don Kaye, who had been a fan of Westerns. Blume also authored the Panzer Warfare miniatures wargame in 1975.

1975

Just as the young company was gearing up to meet demand, unexpected disaster struck. Don Kaye, although only 36, suddenly died of a heart attack. Kaye had not made any specific provision in his will regarding his one-third share of the company, so his share of TSR passed to his wife Donna. In July 1975, Gygax and Blume reorganized their company from a partnership to a corporation called TSR Hobbies, with Gygax as president. Gygax owned 150 shares, Blume owned the other 100 shares, and both had the option to buy up to 700 shares at any time in the future. But TSR Hobbies had nothing to publish — D&D was still owned by the three-way partnership of Tactical Studies Rules, and neither Gygax nor Blume had the money to buy out the share owned by Donna Kaye. Blume persuaded a reluctant Gygax to allow his father, Melvin Blume, to buy Donna's share, and that was converted to 200 shares in TSR Hobbies. In addition, Brian bought another 140 shares. The Blumes and Gygax formed the company's three-person board.

1973

Blume met Gary Gygax at the Gen Con game convention in Lake Geneva, Wisconsin. Gygax and his friend Don Kaye had recently formed Tactical Studies Rules in Lake Geneva in order to publish a new type of game that Gygax and Dave Arneson had developed, Dungeons & Dragons. Gygax and Kaye had each invested $1,000 into the venture but still did not have enough money to print the game. In December 1973, Blume offered to become an equal partner in the company for an investment of $2,000. Using Blume's money, the three partners printed a thousand copies of the new game and sold their first copy in January 1974. Blume and Gygax also co-authored the Warriors of Mars miniatures wargame adaptation. Before the end of 1974, the first printing of D&D had sold out, and demand for the game was skyrocketing.

1950

Brian John Blume (January 12, 1950 – March 27, 2020) was a game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., producers of the fantasy role-playing game Dungeons & Dragons.

Brian Blume was born January 12, 1950, in Oak Park, Illinois to Melvin and Kathleen Blume, and grew up in Wauconda, Illinois with four brothers and three half-brothers. Blume began playing chess at age seven, and Gettysburg at age nine.