Age, Biography and Wiki

Brian L. Schmidt was born on 11 September, 1962, is a Composer,audio director,sound designer,music technologist. Discover Brian L. Schmidt's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 62 years old?

Popular As N/A
Occupation Composer,audio director,sound designer,music technologist
Age 62 years old
Zodiac Sign Virgo
Born 11 September, 1962
Birthday 11 September
Birthplace N/A
Nationality

We recommend you to check the complete list of Famous People born on 11 September. He is a member of famous Composer with the age 62 years old group.

Brian L. Schmidt Height, Weight & Measurements

At 62 years old, Brian L. Schmidt height not available right now. We will update Brian L. Schmidt's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
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Children Not Available

Brian L. Schmidt Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Brian L. Schmidt worth at the age of 62 years old? Brian L. Schmidt’s income source is mostly from being a successful Composer. He is from . We have estimated Brian L. Schmidt's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income Composer

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Timeline

2013

Brian is also the Founder and Creative Director of EarGames, an independent video game development company specializing in audio games; videogames that rely on sound for gameplay. EarGames initial release, Ear Monsters, was released in June 2013.

2008

Schmidt was awarded the Lifetime Achievement Award from the Game Audio Network Guild (www.audiogang.org) in 2008 for his contributions to the game audio industry. His work has received numerous awards such as Sega's "Best Sound" award and the Game Audio Network Guild's "Best new audio technology" awards. In 1989, his theme from the video game, NARC, was recorded and released by The Pixies. Other game music by Brian is featured in the CD Box set, Legends of Game Music. Brian also received the 2009 G.A.N.G. recognition award at the 2010 Game Developers Conference for his work founding GameSoundCon.

Schmidt left Microsoft in February 2008, and formed Brian Schmidt Studios, L.L.C., an independent consulting firm. He is also the creator of GameSoundCon, a conference and seminar on composing video game music and video game sound design for the professional audio community.

1987

He began in the video game music and sound industry in 1987 as a composer/sound designer and programmer for Williams Electronic Games in Chicago writing music and creating sound effects for pinball machines and coin-operated video games. In 1989, Schmidt left Williams to become one of the video game industry's first independent composer, sound designer and audio technologist under the company name of Schmidt Entertainment Technologies. While a consultant, he worked on over 120 console and arcade games. Schmidt is also the creator of the BSMT2000 audio DSP, which is used in various pinball games and video arcade machines and the QSound "Q1" 3D game sound chip used by CAPCOM. In 1998 Brian was recruited by Microsoft to become Program Manager for DirectSound and DirectMusic. From 1999-2008, Schmidt was the program manager of the Xbox Audio and Voice Technologies division at Microsoft and was responsible for much of the audio architecture for the Xbox and Xbox 360. He created the start up sound for the original Xbox console, using 'old-school' techniques to create an 8-second sound using only 25 kilobytes of memory. Brian is also credited with bringing real-time Digital Surround to video gaming with the inclusion of Dolby Digital Live on Xbox.

1985

Brian received dual undergraduate degrees, a B.M. in Music and a BSc in computer science from Northwestern University in 1985, where he created the first dual degree program between the School of Music and the Technological Institute there. Following that in 1987, he received his master's degree entitled "Computer Applications in Music" also from Northwestern University. Portions of his thesis were published in the Computer Music Journal in 1987.

1962

Brian L. Schmidt (born 1962) is a music composer for various video games and pinball games.