Age, Biography and Wiki

David L. Pulver was born on 2 November, 1965 in Canada. Discover David L. Pulver's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 59 years old?

Popular As N/A
Occupation N/A
Age 59 years old
Zodiac Sign Scorpio
Born 2 November, 1965
Birthday 2 November
Birthplace Canada
Nationality Canada

We recommend you to check the complete list of Famous People born on 2 November. He is a member of famous with the age 59 years old group.

David L. Pulver Height, Weight & Measurements

At 59 years old, David L. Pulver height not available right now. We will update David L. Pulver's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Wife Not Available
Sibling Not Available
Children Not Available

David L. Pulver Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is David L. Pulver worth at the age of 59 years old? David L. Pulver’s income source is mostly from being a successful . He is from Canada. We have estimated David L. Pulver's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

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Timeline

2010

In a 2010 interview, Pulver stated that although he has been doing work for Steve Jackson Games (SJG) "ever since I became a freelance writer," he also worked for TSR, Game Designer's Workshop, West End Games, Iron Crown Enterprises, and White Wolf Publishing, before his significant contribution to the Guardians of Order catalogue. He is a fan of anime and manga.

2002

Meanwhile, Pulver continued his 20-year relationship with Steve Jackson Games. He contributed to GURPS Traveller and GURPS World War 2 lines, and created Transhuman Space (2002), a new science fiction setting and game line for GURPS. Pulver assisted Sean Punch with the fourth edition of GURPS beginning in September 2002, and with releases from 2004 to 2009. His vehicle design rules for the 4th edition of GURPS were released in GURPS Spaceships (2007).

1998

In November 1998, fellow Canadian Mark MacKinnon brought Pulver on to Guardians of Order, and Pulver took the lead in extending Big Eyes, Small Mouth from its simple beginnings to become a more complex game, including a skill system and vehicle rules. Pulver also simultaneously worked on more licensed, standalone games, including Dominion: Tank Police (1999), Demon City Shinjuku (2000), and Tenchi Muyo! (2000). With John R. Phythyon, Jr., Pulver also designed the gangster samurai Tri-stat game Ghost Dog (2000), based on the film of the same name. Continuing his interest in science-fiction, he also wrote Centauri Knights (2001), the first original setting from Guardians of Order. Pulver continued to write for Guardians almost to the point when they ceased publication, notably contributing to their anthologies Ex Machina (2004) and Dreaming Cities (2005).

1992

Pulver was the guest of honor at the 1992 U-Con gaming convention (held annually at the University of Michigan).

1989

In 1989 Pulver designed the first version of GURPS Ultra-Tech, an equipment guide that could be used with many different (science fiction) worlds. Pulver contributed adventures to several anthologies published for GURPS, and also designed GURPS Psionics (1991) followed by GURPS Vehicles (1993). The latter featured a mathematically complex vehicle-construction system, allowing the creation of vehicles ranging from a stone-age canoe to faster-than-light starship. This system was later simplified for GURPS Traveller (especially GURPS Traveller: Starships and GURPS Traveller: Ground Forces) and GURPS World War 2 (including GURPS WW2: Motorpool). The design rules in GURPS Robots (1997) and GURPS Mecha (1997) are fully compatible with it. Pulver also produced two original game settings for SJG at this time: GURPS Reign of Steel (1996) and GURPS Technomancer (1998).

1965

David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning Transhuman Space.