Age, Biography and Wiki

Jason Schreier was born on 10 May, 1987, is a Video game journalist. Discover Jason Schreier's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 37 years old?

Popular As N/A
Occupation Journalist, author
Age 37 years old
Zodiac Sign Taurus
Born 10 May, 1987
Birthday 10 May
Birthplace N/A
Nationality

We recommend you to check the complete list of Famous People born on 10 May. He is a member of famous Journalist with the age 37 years old group.

Jason Schreier Height, Weight & Measurements

At 37 years old, Jason Schreier height not available right now. We will update Jason Schreier's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Who Is Jason Schreier's Wife?

His wife is Amanda Coleman (m. June 24, 2018)

Family
Parents Not Available
Wife Amanda Coleman (m. June 24, 2018)
Sibling Not Available
Children Not Available

Jason Schreier Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Jason Schreier worth at the age of 37 years old? Jason Schreier’s income source is mostly from being a successful Journalist. He is from . We have estimated Jason Schreier's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income Journalist

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Timeline

2020

Shortly after leaving Kotaku, Schreier announced he had accepted a position at Bloomberg News within the Technology coverage area in April 2020. Within the scope of his job, he still plans to focus on the video game industry and continue his style of deep inside coverage of game development.

2018

Schreier is Jewish. In June 2018, he married Amanda Coleman, a lawyer. In September 2019, he became a father to one daughter.

2017

Besides standard reporting on video game news, Schreier gained an early penchant at Kotaku for getting stories from developers about their inside processes for various titles. From these articles, Schreier soon found common stories of excessive use of "crunch time" by some developers, the use of excessive overtime over multiple weeks and months to make sure a video game was completed by a target date. While crunch time had been identified before in larger firms from other sources, such as at Rockstar Games, Schreier's reporting identified crunch also tended to persist at smaller studios. Besides the articles he wrote on this for Kotaku, he also complied such stories into his 2017 book Blood, Sweat, And Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made that delved into the efforts game developers would put into their craft.

2016

As a result of the Bollea v. Gawker lawsuit, the Gawker Network including Kotaku underwent a series of ownership changes after 2016, eventually falling under the G/O Media family in 2019. The new G/O management was more demanding of what content the sites carried, which resulted in a major incident at Deadspin, the network's sports-oriented site, in October 2019 leading to the firing of its editor in chief and subsequent quitting of most of the remaining editorial staff. This propagated across the other former Gawker sites, including Kotaku. After other writers had left, Schreier opted to leave the site in April 2020, specifically identifying issues with G/O Media management and the October 2019 Deadspin issue as his reasons for leaving. Schreier said of his reason for departure, "I’ve been through a lot of cataclysmic shifts because it always felt like, through it all, we were guided by people who always cared about journalism, and unfortunately, I'm not sure that’s the case anymore."

2013

In addition to working conditions, Schreier was known to gain inside stories on the development histories of troubled or canceled video games, typically though reporting from inside people which he leaves anonymous in his articles to protect his sources. Such stories include the stumbling blocks that Bungie had to overcome for Destiny, for the planned Star Wars game Project Ragtag at Visceral Games that eventually led to the studio's closure, and the difficulties behind Electronic Arts's and BioWare's Anthem. Some of Schreier's deep inside coverage of games stirred up reactions from the video game community. His stories related to games from publisher Bethesda Softworks, such his 2013 story on the cancellation of Prey 2 that relayed on internal communications he had been provided, is believed to have led to Bethesda to "blacklist" Kotaku, denying the site any pre-release copies of their games or interviews at trade events since 2015. Schreier as well as Hello Games founder Sean Murray received death threats after Schreier reported on inside news that the highly anticipated No Man's Sky from Hello Games would be delayed by a few months.

2011

Around 2011, Schreier was contacted by Stephen Totilo, the current editor-in-chief for the website Kotaku, offering him a position as a full-time news reporter. Kotaku had been founded in 2004 as the video game front under Gawker Media, and while it initially struggled, by 2011 has become a highly regarded site for video game news. Schreier accepted the position, which he started around the same time. He was eventually promoted to news editor for the site prior to his departure. He also continued to write freelance for other works, including for The New York Times.

2010

Schreier, with his writing degree, initially worked on covering local news stories, but quickly realized that run-of-the-mill news did not hold his interest. He started to go into freelance writing across multiple works, including Wired from 2010 to 2012, covering video games and related technology. Other freelance works included a weekly column at Joystiq on Japanese role-playing games, and works published at Kill Screen, Edge, Eurogamer, G4TV, GamesRadar, and Paste among others.

1987

Jason Schreier (born May 10, 1987) is a journalist and author who primarily covers the video game industry. Following a few years of freelance work after graduation, he worked as a news reporter for Kotaku from 2011 to 2020 and was recognized for several investigative stories particularly on the crunch culture within the industry. In April 2020, he left Kotaku and joined Bloomberg News within its Technology focus team, continuing his focus on the video game industry.

Jason Schreier was born on May 10, 1987, to Iris and Elliot Schreier. He graduated from New York University.