Age, Biography and Wiki

Johan A. Andersson was born on 28 August, 1974 in Stockholm, Sweden, is an EVP Creative Director of Paradox Development Studio. Discover Johan A. Andersson's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 50 years old?

Popular As N/A
Occupation EVP Creative Director of Paradox Development Studio
Age 50 years old
Zodiac Sign Virgo
Born 28 August, 1974
Birthday 28 August
Birthplace Stockholm, Sweden
Nationality Sweden

We recommend you to check the complete list of Famous People born on 28 August. He is a member of famous with the age 50 years old group.

Johan A. Andersson Height, Weight & Measurements

At 50 years old, Johan A. Andersson height not available right now. We will update Johan A. Andersson's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Johan A. Andersson Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Johan A. Andersson worth at the age of 50 years old? Johan A. Andersson’s income source is mostly from being a successful . He is from Sweden. We have estimated Johan A. Andersson's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

Johan A. Andersson Social Network

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Timeline

1998

Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime. He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis. Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome. His design philosophy is "to create believable worlds."