Age, Biography and Wiki

Mark Overmars was born on 29 September, 1958 in Zeist, Netherlands, is a Dutch computer scientist. Discover Mark Overmars's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 66 years old?

Popular As N/A
Occupation N/A
Age 66 years old
Zodiac Sign Libra
Born 29 September, 1958
Birthday 29 September
Birthplace Zeist, Netherlands
Nationality Netherlands

We recommend you to check the complete list of Famous People born on 29 September. He is a member of famous Computer with the age 66 years old group.

Mark Overmars Height, Weight & Measurements

At 66 years old, Mark Overmars height not available right now. We will update Mark Overmars's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Wife Not Available
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Mark Overmars Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Mark Overmars worth at the age of 66 years old? Mark Overmars’s income source is mostly from being a successful Computer. He is from Netherlands. We have estimated Mark Overmars's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income Computer

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Timeline

2012

Overmars founded and is CTO of Tingly Games in 2012. Tingly focuses on HTML5 games and e-cards / casual games, the latter of which is called "greeting games".

2011

In 2011, Overmars and game designer Jochem Schut developed a snake video game called Super Snake HD as a mobile app; it was published by YoYo Games.

1992

Overmars has also worked in robotics. He was the first to develop the probabilistic roadmap method in 1992, which was later independently discovered by Kavraki and Latombe in 1994. Their joint paper, Probabilistic roadmaps for path planning in high-dimensional configuration spaces, is considered one of the most influential studies in motion planning, and has been widely cited (more than 2500 times as of 2014 according to Google Scholar).

1983

Overmars received his Ph.D. in 1983 from Utrecht University under the supervision of Jan van Leeuwen, and has since been a member of the faculty of the same university. Overmars has published over 100 journal papers, largely on computational geometry, and is the co-author of several books including a widely used computational geometry text.

1958

Markus Hendrik Overmars (Dutch pronunciation: [ˈmɑrkɵs ˈɦɛndrɪk ˈmɑrk ˈoːvərˌmɑrs] ; born 29 September 1958 in Zeist, Netherlands) is a Dutch computer scientist and teacher of game programming known for his game development application Game Maker. Game Maker lets people create computer games using a drag-and-drop interface. He is the former head of the Center for Geometry, Imaging, and Virtual Environments at Utrecht University, in the Netherlands. This research center concentrates on computational geometry and its application in areas like computer graphics, robotics, geographic information systems, imaging, multimedia, virtual environments, and games.